!! Warning: This is not go, this is prasátko game that I just invented!!
The rules of prasátko game:
- two players place black and white stones on the board just like in go, but they cannot pass and white has the first move
- when a player places his or her stone on the board and that stone touches some other stone (no matter if friendly or enemy), then that player loses the game
- stones touch like in go when they are connected by the line and they can also touch diagonally
Have fun :-)
(;SZ[6]AB[da]C[Rules example: If you play A6, A5, A4, B4, C4, C5, C6 or B6, you lose as that stone would touch the B5 stone.]AB[bb]AW[af]AW[cf]AW[ee]AP[goproblems]
(;B[fa];W[dc]
(;B[fc];W[bd]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[bd];W[fc]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[ad];W[fc]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[dc];W[fc]
(;B[fa];W[bd]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[bd];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[ad];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[ec];W[cd]
(;B[fa];W[ad]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[ad];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[cd];W[ec]
(;B[fa];W[ad]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[ad];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[fc];W[cd]
(;B[ad];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[fa];W[ad]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[fb]
(;W[bd]C[CHOICE];B[dc];W[aa]C[Good, white had to play a stone that touches another one, you win! :)RIGHT]TR[bb])
(;W[dc]
(;B[bd];W[aa]C[RIGHT])
(;B[ad];W[cd]C[RIGHT]))
(;W[ad]
(;B[cd]C[RIGHT])
(;B[dc]C[RIGHT]))
(;W[cd];B[ad]C[RIGHT]))
(;B[ad];W[ec]
(;B[fa];W[cd]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[cd];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[bd];W[fc]
(;B[dc];W[fa]C[Now you will have to play a stone that will touch another one - you lost! :(])
(;B[fa];W[dc]C[Now you will have to play a stone that will touch another one - you lost! :(]))
(;B[dd]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[ed]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[eb]C[This stone touches the marked one - you lost! :(]TR[da])
(;B[ea]TR[da]C[This stone touches the marked one - you lost! :(])
(;B[be]TR[af]TR[cf]C[This stone touches the marked ones - you lost! :(])
(;B[ce]TR[cf]C[This stone touches the marked one - you lost! :(])
(;B[cc]TR[bb]C[This stone touches the marked one - you lost! :(])
(;B[bc]TR[bb]C[This stone touches the marked one - you lost! :(])
(;B[ac]TR[bb]C[This stone touches the marked one - you lost! :(])
(;B[db]TR[da]C[This stone touches the marked one - you lost! :(])
(;B[cb]TR[bb]TR[da]C[This stone touches the marked ones - you lost! :(])
(;B[ca]TR[bb]TR[da]C[This stone touches the marked ones - you lost! :(])
(;B[ba]TR[bb]C[This stone touches the marked one - you lost! :(])
(;B[aa]C[This stone touches the marked one - you lost! :(]TR[bb])
(;B[ab]TR[bb]C[This stone touches the marked one - you lost! :(])
(;B[fd]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[fe]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[ff]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[ef]TR[ee]C[This stone touches the marked one - you lost! :(])
(;B[ae]TR[af]C[This stone touches the marked one - you lost! :(])
(;B[df]TR[cf]TR[ee]C[This stone touches the marked ones - you lost! :(])
(;B[de]TR[cf]TR[ee]C[This stone touches the marked ones - you lost! :(])
(;B[bf]TR[af]TR[cf]C[This stone touches the marked ones - you lost! :(]))