(;LB[ee:Ne]LB[fe:ar]LB[ge:es]LB[he:t]LB[je:in]LB[ke:ter]LB[le:sec]LB[me:tio]LB[ne:ns]LB[pe:to]LB[re:edg]LB[se:e]LB[eh:Oth]LB[fh:er]LB[hh:in]LB[ih:ter]LB[jh:sec]LB[kh:tio]LB[lh:ns]C[If there is a 1000x1000 board, where should Black start playing, Nearest intersections to edge or Other intersections? (Please don't mind of the shape of this problem for goproblems.com doesn't support 1000x1000 boards.)FORCE]AP[goproblems]
(;B[eh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[fh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[hh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[ih]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[jh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[kh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[lh]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.RIGHT])
(;B[ee]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[fe]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[ge]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[he]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[je]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[ke]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[le]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[me]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[ne]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[pe]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[re]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.])
(;B[se]C[On a 19x19 board, we should care about corner, side, and center. All the thought are useless on a 1000x1000 board. Then we should play on the good points instead of 'Nearest intersections to edge' and 'Center' that can't work to make Moyo.]))