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goproblems.com • Cannot open last version of problem in graphical editor
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Cannot open last version of problem in graphical editor

Posted: Mon Sep 03, 2012 1:33 am
by morten
Hi,

I seem unable to open the last version of problem 16431 in the graphical editor.

The problem plays with the latest variations etc. which I saved, but when I try to edit it, the SGF file it opens seems to be an old version and has lost all the variations and comments.
Sounds strange... please see 2 attached files showing the variation tree as seen by a user and the tree as shown to me in the editor...

Anything on my side which is wrong?

Thanks,

Morten

Re: Cannot open last version of problem in graphical editor

Posted: Tue Sep 04, 2012 9:50 am
by morten
I have deactivated/put it into my sandbox for now until I can change it - not fair to give people 'wrong' when it's not...

Can an admin try and see if they can access this, please?

Has anyone else had an issue like this before?

Thanks,

Morten

Re: Cannot open last version of problem in graphical editor

Posted: Fri Sep 07, 2012 2:28 am
by BartTM
Hi Morten,
I took an old version of your problem (with all the vars) and reposted it by copying its SGF into the SGF box of the main edit page.
(for some reason I cannot paste anything at all in the SGF box of the graphical editor)
Also I took the liberty of implementing Bass's recommendation.

Still sandboxed though, so you can adapt it to your liking before releasing it upon an unsuspecting Go community :)

Re: Cannot open last version of problem in graphical editor

Posted: Fri Sep 07, 2012 3:03 am
by morten
Thanks, Bartâ„¢ - this version I *could* open and edit.

I wanted to add a FORCE and take into account Bass' comments so all should now be well.

Strange that it showed up in my editor as an old version...

> releasing it upon an unsuspecting Go community
Hah!
Ominous voiceover: "They thought it had gone away... but it is back stronger than ever..."

Not the most interesting problem, but I wanted to try out a status type problem. Hopefully I can use that to better effect later.